GAMESP - Physical and Virtual Games for education and social insertion of
intellectually handicapped people
El principal objetivo del proyecto es contribuir a la inserción familiar y social de jóvenes y adultos con discapacidad intelectual, mediante el uso de una serie de herramientas TIC y robóticas adaptadas a medida de sus necesidades. Este proyecto pone a su disposición un juego que, además de ser útil en el ámbito escolar como herramienta de aprendizaje, permitirá la interacción con la familia y la sociedad en general. Este producto se ha desarrollando de tal forma que el diferente nivel de habilidades intelectuales no suponga una desventaja para las partes que estén jugando, pudiendo disfrutar del juego ambas personas aunque sus características sean diferentes.
En el juego hay dos plataformas diferentes, una física por medio de los robots reales y tableros de juegos también físicos…
The arts are more than a fun, superficial way to keep kids occupied. Art activities can help children with learning disabilities begin to overcome the challenges they face in learning in many different ways. Of course, having a learning disability does not necessarily mean that a person has an exceptional artistic talent. However, music, art, crafts and dance can give students with learning disabilities a chance to express themselves through different media and gain confidence along the way.
The arts bring children and teens with disabilities great joy and build high self-esteem. The arts might keep a disengaged student from dropping out of school—and help them to improve in academic areas.
The number of people who are born or develops intellectual disabilities has increased considerably lately, affecting about 3% of the world's population. This disability is manifested by impairment of cognitive, communication, motor and social skills, self-care and personal safety. There are also learning and understanding difficulties as a result of the insufficient development of intelligence. However, most of the needs of people with this disability do not differ from those of normal people, and they also need security, socialization, education, and very important professional integration.
In support of people with intellectual disabilities comes Project Gamesp, a project run in several countries with 7 partners from 5 European countries, 3 of which are universities (University of Lodz, Modena University, Aldini Valeriani Sirani Institute in Bologna, ProMAs Project Management Association and 2 companies with technical responsibilities). The project is now in the final phas…