A platform, a robot and board to live the greatest adventures with you. With five code buttons, it is all in your hands. I can move forward, backwards, left and right at your command.
My buttons, your power.
Let’s cross the highest mountains, let’s build the world. I am just code in your hands and you have the power to get anywhere.
Technical Guide - Robot The main objective of the project is to contribute to the family and social inclusion of young people and adults with intellectual disabilities, through the use of a series of ICT and robotic tools adapted to their needs . The robot is the element with which the user interacts. It has the following characteristics to guarantee total freedom to be copied and produced: - The development is open source hardware - The chassis, the casing, the wheels, etc. They can be manufactured completely with a 3D printer. The robot has: An adult aspect, as opposed to current children's products Platform / mobile interconnection physical robot Flashy technical features of the robot: It has a 1 "screen (visualize activities results and" moods "of the robot) Connection via wifi Rechargeable battery Use of the IoT (Internet of Thing) concept for communication (server) 3D Model FreeCAD ( Link to file on Github ) STL fil...
The number of people who are born or develops intellectual disabilities has increased considerably lately, affecting about 3% of the world's population. This disability is manifested by impairment of cognitive, communication, motor and social skills, self-care and personal safety. There are also learning and understanding difficulties as a result of the insufficient development of intelligence. However, most of the needs of people with this disability do not differ from those of normal people, and they also need security, socialization, education, and very important professional integration. In support of people with intellectual disabilities comes Project Gamesp , a project run in several countries with 7 partners from 5 European countries, 3 of which are universities (University of Lodz, Modena University, Aldini Valeriani Sirani Institute in Bologna, ProMAs Project Management Association and 2 companies with technical responsibilities). The projec...
GAMESP - Physical and Virtual Games for education and social insertion of intellectually handicapped people Objetivos El principal objetivo del proyecto es contribuir a la inserción familiar y social de jóvenes y adultos con discapacidad intelectual, mediante el uso de una serie de herramientas TIC y robóticas adaptadas a medida de sus necesidades. Este proyecto pone a su disposición un juego que, además de ser útil en el ámbito escolar como herramienta de aprendizaje, permitirá la interacción con la familia y la sociedad en general. Este producto se ha desarrollando de tal forma que el diferente nivel de habilidades intelectuales no s...
Comentarios
Publicar un comentario